Guide to Enhancement gear and talents.
A) Enhancement shaman needs to strenghten two or three stats on his gear, to be well prepared for a raid, you can put out a huge dps and completely buff the melee party of your 25 man raid, as sustainer, a guild will love to have one enhancement - talent oriented shaman.
A1) Pump your Strenght and Attack Power!
As well as the most used weapon buff is Winfury Weapon, because it scales with your gear, it means that the more geared you are, more damage you will do!
A2) Don't forget the agi and + hit
Suggestion From AJ - Nihilum:
Hit>Crit>AP
With enhance-nuke you need 18%to hit from items to be safe, 14% is resonable. With enhance-resto you need 15% to be safe.
B) What weapons? slow? fast? medium? axe? dagger? maces? 2HAND BIG CRIT?
As you can read in a lot of experts enhancement shaman threads it really depends on you, because:
B1) With SLOW / SLOW weapons (speed around 2.00 - 2.50) You will maximize your damage output to the limit, doing a very huge DPS in your raid, even topping damage meters in the first four positions.
B2) With FAST/FAST weapons you will NOT do so huge DPS, so it's better go for slow weapons.
Later I will give you a link to the best weapons.
-------------------------------------------------------------------------------- ----------------------------------------------------------------
You may ask, WEHR I SHOUL PUT MY TALENT KK?
Let's start with some links!
[b]1) THE DPS MACHINE (ELE - ENHANCEMENT)
http://www.wowhead.com/?talent=uE0zxZxV0dEMsVuqo
This build turns you in a pure dps class, you cannot go back and offheal, less cooldown on shocks means you will have less GAP between attacks / shocks and less chance to loose the stormstrike debuff due to other sources of nature damage.
You will have no range on your totems so be ware to be near the melee classes such as rogue - fury warriors - feral druids under the boss dpsing, so it's very important you start feeling like a fury war with totems.
Also 1 sec less delay on your shocks runs your mana out pretty fast so I advice you to bring some mana pots with you.
Why clearcasting?
It's important to have clearcasting with this build, because most of the time with raid-party buffs you will have a fair crit chance, and it will help you to be some mana efficent.
Imrpoved weapon totems? Anticipation?
In some occasions, it will be called a NUKE on your teamspeak, so put down your windfury totem, as you will be in a melee party and let the fireworks begin!
A fury warrior as well as combat rogue will kneel before your totem, so better have it improved :)
Anticipation
Most of the times you will be in melee range of monsters that have a cleave ability, such as toughness doesn't provide you a lot of armor mitigation to survive, better play on hazard and try to dodge, also your gift of air will give you a lot more of dodge percent.
Huge DPS, absolutely no Heals.
-------------------------------------------------------------------------------- ----------------------------------------------------------------
2) ENHANCEMENT WITH SOME HEART (ENH - RESTO)
http://www.wowhead.com/?talent=GZxV0dA0sVuqoE0cu0h
This build allows you to be more versatile in a raid situation, you can sometimes get back and offheal when for example a paladin / priest in your party needs to regen mana, also with those talents you have the benefit of the nature guidance chance to hit.
Remember!
You are still a melee dps class! so don't try to be main healer with this build o_O
but now feel free to throw some heals around your melee party when for example rogues, you or warriors, have been striked from a cleave.
Nice DPS, Weak Heals.
-------------------------------------------------------------------------------- ----------------------------------------------------------------
3) PVP BUILD (Nature Swiftness Enhancement - Resto)
http://www.wowhead.com/?talent=GZxirdV0sVzqZE0cu0ho
I strongly recommend you this build if you are a solo player, and PEW PEW pvp all day long!
Why?
Because of Nature Swiftness + Grounding totem delay.
This talent specialization allows you to use a Macro when you Health gets low and gain up to 2500 HP without loosing your target!
/cast Nature Swiftness
/stopcasting
/cast Healing Wave
You are more self-oriented as you can easily understand without Shamanistic Rage you can't regen your mana when doing istances or raids, so better keep this talent build for your glory days in Battlegrounds!
Fat 2 Hander recommended, Cloth Targets priority!
Grounding totem less cooldown.
Yeah nice 2 seconds cooldown are a lot in a versus caster encounter!
Spam it every time it resets.
Good DPS, Nice Heals.
-------------------------------------------------------------------------------- ----------------------------------------------------------------
GUIDE TO ENHANCEMENT GEAR:
As I mentioned you need to pump your strenght, attack power and agility so let's do a gear list from HEAD TO FEET!
1) Head
Before you hit 70.
Mok'Nathal Beast-Mask
Binds when picked up
Head Mail
463 Armor
+23 Agility
+22 Stamina
+15 Intellect
Red Socket
Red Socket
Yellow Socket
Socket Bonus: 2 mana per 5 sec.
Durability 70 / 70
Requires Level 65
Equip: Increases attack power by 44.
Dropped By: Exarch Maladaar Last boss of Auchenai Crypts
Then you hit 70:
Helm of Desolation
Binds when picked up
Head Mail
530 Armor
+21 Stamina
+25 Intellect
Yellow Socket
Meta Socket
Socket Bonus: +4 Hit Rating
Durability 70 / 70
Requires Level 70
Equip: Improves critical strike rating by 14 (0.6%@70).
Equip: Increases attack power by 66.
Dropped by: Aeonus last boss in caverns of time.
If you are a pvper I recommend you:
Grand Marshal's Linked Helm
Binds when picked up
Head Mail
530 Armor
+20 Strength
+30 Stamina
Meta Socket
Red Socket
Socket Bonus: +2 Resilience Rating
Durability 70 / 70
Classes: Shaman
Requires Level 70
Equip: Improves critical strike rating by 24 (1.1%@70).
Equip: Improves your resilience rating by 24 (0.6%@70).
As 1 strenght gives you 2 Attack power it's good to have it, similiar to the desolation helm, more critical strike, less intellect. (Not For PvE)
-------------------------------------------------------------------------------- ----------------------------------------------------------------
2) Neck:
Before you hit 70:
Natasha's Choker:
Equip: Improves hit rating by 10.
Equip: Improves critical strike rating by 15.
Equip: Increases attack power by 50.
Quest reward from The Hound-Master (Blade's Edge Mountains)
Then you hit 70:
Traitor's Noose
Binds when picked up
Neck
+18 Stamina
Requires Level 70
Equip: Improves hit rating by 12 (0.8%@70).
Equip: Improves critical strike rating by 18 (0.8%@70).
Equip: Increases attack power by 38.
Dropped by: Mennu the Betrayer first boss in the slave pens (HEROIC MODE easy).
-------------------------------------------------------------------------------- ----------------------------------------------------------------
3) Shoulders:
Before you hit 70:
Scorpid-Sting Mantle
Binds when picked up
Shoulder Mail
392 Armor
+21 Agility
+12 Stamina
Red Socket
Blue Socket
Socket Bonus: +3 Intellect
Durability 70 / 70
Requires Level 62
Equip: Increases attack power by 30.
Equip: Restores 6 mana per 5 sec.
Dropped by: Quagmirran, last boss in the Slave Pens.
Then you hit 70:
Scorpid-Sting Mantle
Binds when picked up
Shoulder Mail
392 Armor
+21 Agility
+12 Stamina
Red Socket
Blue Socket
Socket Bonus: +3 Intellect
Durability 70 / 70
Requires Level 62
Equip: Increases attack power by 30.
Equip: Restores 6 mana per 5 sec.
Dropped by: Commander Sarannis first boss in the Botanica.
-------------------------------------------------------------------------------- ----------------------------------------------------------------
4) Back:
Cloak of Impulsiveness
Binds when picked up
Back
70 Armor
+18 Agility
+19 Stamina
Requires Level 66
Equip: Increases attack power by 40.
Dropped by: Lieutenant Drake first boss in Old Hillsbrad.
Back:
Before 70:
Nomad's Woven Cloak:
+14 Strength
+14 Agility
+21 Stamina
Equip: Improves hit rating by 13.
Quest reward from Bring Me The Egg! (Nagrand)
When you hit 70:
Cloak of the Inciter:
+15 Stamina
Requires Level 68
Equip: Improves hit rating by 16.
Equip: Improves critical strike rating by 18.
Equip: Increases attack power by 30.
Drops from Blackheart the Inciter (shadow labs 2nd boss)
5) Chest:
Before you hit 70:
Laughing Skull Battle-Harness
Binds when picked up
Chest Mail
635 Armor
+28 Agility
+29 Stamina
+20 Intellect
Red Socket
Yellow Socket
Blue Socket
Socket Bonus: 2 mana per 5 sec.
Durability 120 / 120
Requires Level 68
Equip: Increases attack power by 40.
Dropped by: Temporus last boss in The Black morass.
As well there are several many crafts with armorsmith or dragonscale leatherworking at level 65-66, but if you don't have any profession I would go for this or:
Shamblehide Chestguard
Binds when picked up
Chest Mail
539 Armor
+16 Stamina
+19 Intellect
Yellow Socket
Blue Socket
Red Socket
Socket Bonus: +4 Agility
Durability 120 / 120
Requires Level 63
Equip: Improves critical strike rating by 21 (1.0%@70).
Equip: Increases attack power by 44.
Dropped by: The Black Stalker last boss in The Underbog.
Then you hit 70:
Shard Encrusted Breastplate
Binds when picked up
Chest Mail
652 Armor
+32 Agility
+24 Stamina
+23 Intellect
Durability 120 / 120
Requires Level 70
Equip: Increases attack power by 70.
Equip: Restores 3 mana per 5 sec.
Dropped by: Tavarok second boss of mana Tombs (HEROIC MODE easy)
-------------------------------------------------------------------------------- ----------------------------------------------------------------
6) Wrist
Before you hit 70:
Lykul Bloodbands
Binds when picked up
Wrist Mail
236 Armor
+18 Agility
+18 Stamina
Durability 40 / 40
Requires Level 63
Equip: Increases attack power by 30.
Dropped by: Hungarfen first boss of Underbog.
Then you hit 70:
Bracers of Shirrak
Binds when picked up
Wrist Mail
285 Armor
+17 Stamina
+14 Intellect
Durability 40 / 40
Requires Level 70
Equip: Increases attack power by 48.
Equip: Restores 5 mana per 5 sec.
Dropped by: Shirrak the Dead Watcher first boss in auchenai crypts (HEROIC MODE easy).
-------------------------------------------------------------------------------- ----------------------------------------------------------------
7) Main Hand Weapon:
Reflex Blades
Binds when picked up
Main Hand Fist Weapon
135 - 252 Damage Speed 2.70
(71.7 damage per second)
+13 Stamina
Durability 65 / 65
Requires Level 70
Equip: Improves hit rating by 16 (1.0%@70).
Equip: Increases attack power by 32.
Dropped by: Dalilah the Doomsayer second boss of The Arcatraz.
Demonblood Eviscerator
Binds when picked up
Main Hand Fist Weapon
130 - 243 Damage Speed 2.60
(71.7 damage per second)
+16 Stamina
Durability 65 / 65
Requires Level 70
Equip: Increases attack power by 28.
Equip: Increases unarmed skill rating by 17
Dropped by: Warchief Bladefist last boss in the Shattered Halls.
Bloodskull Destroyer
Binds when picked up
One-Hand Mace
130 - 243 Damage Speed 2.60
(71.7 damage per second)
+12 Stamina
Durability 90 / 90
Requires Level 70
Equip: Improves critical strike rating by 21 (1.0%@70).
Equip: Increases attack power by 22.
]Dropped by: Lieutenant Drake first boss in the Old Hillsbrad (HEROIC MODE Easy).
There are also several crafts that you can perform with Blacksmith such as hammers, maces, and axes.
So I hardly recommend you this profession if you are an enhancement shaman.
-------------------------------------------------------------------------------- ----------------------------------------------------------------
8) Offhand:
As I mentioned the best way to maximize your dps output is to have a slow main and slow offhand, so there you go:
Bloodskull Destroyer
Binds when picked up
One-Hand Mace
130 - 243 Damage Speed 2.60
(71.7 damage per second)
+12 Stamina
Durability 90 / 90
Requires Level 70
Equip: Improves critical strike rating by 21 (1.0%@70).
Equip: Increases attack power by 22.
]Dropped by: Lieutenant Drake first boss in the Old Hillsbrad (HEROIC MODE Easy).
The Harvester of Souls
Binds when picked up
One-Hand Axe
130 - 243 Damage Speed 2.60
(71.7 damage per second)
+16 Strength
+13 Stamina
Durability 90 / 90
Requires Level 70
Equip: Improves critical strike rating by 15 (0.7%@70).
Dropped by Exarch Maladaar last boss of Auchenai Crypts (HEROIC MODE medium).
Amani Venom-Axe
Binds when picked up
One-Hand Axe
101 - 188 Damage Speed 2.30
(62.8 damage per second)
+15 Stamina
Durability 90 / 90
Requires Level 66
Equip: Improves critical strike rating by 15 (0.7%@70).
Equip: Increases attack power by 26.
Dropped by: Captain Skarloc second boss of Old Hillsbrad.
-------------------------------------------------------------------------------- ----------------------------------------------------------------
9) Totems:
Stormfury Totem
Binds when picked up
Unique
Totem
Equip: Reduces the mana cost of Stormstrike by 22.
Quest reward from the chain in Shadowmoon Valley, "Bring Down the Warbringer!" (First Step) Obtained at level 67 from (Alliance) Stormer Ewan Wildwing, (Horde) Nakansi.
Totem of the Astral Winds
Binds when picked up
Unique
Totem
Requires Level 70
Equip: Increases the attack power bonus on Windfury Weapon attacks by 80.
Dropped by: Pandemonius, first boss in Mana Tombs (HEROIC MODE medium).
-------------------------------------------------------------------------------- ----------------------------------------------------------------
10) Hands:
Gauntlets of Desolation
Binds when picked up
Hands Mail
407 Armor
+25 Stamina
+16 Intellect
Red Socket
Red Socket
Socket Bonus: +3 Resilience Rating
Durability 40 / 40
Requires Level 70
Equip: Improves critical strike rating by 17 (0.8%@70).
Equip: Increases attack power by 32.
Dropped by: Warchief Kargath Bladefist last boss in the Shattered Halls.
-------------------------------------------------------------------------------- ----------------------------------------------------------------
11) Waist:
Before you hit 70:
Tracker's Belt
Binds when picked up
Waist Mail
294 Armor
+21 Stamina
Durability 40 / 40
Requires Level 62
Equip: Improves hit rating by 14 (0.9%@70).
Equip: Improves critical strike rating by 21 (1.0%@70).
Equip: Increases attack power by 42.
Dropped by Mennu the Betrayer first boss in The Slave Pens.
Then you hit 70:
Girdle of the Blasted Reaches
Binds when picked up
Waist Mail
367 Armor
+16 Agility
+22 Stamina
+20 Intellect
Red Socket
Red Socket
Socket Bonus: +3 Intellect
Durability 40 / 40
Requires Level 70
Equip: Increases attack power by 30.
Dropped by Omor the Unscarred second boss of Hellfire Ramparts (Heroic Mode Easy)
-------------------------------------------------------------------------------- ----------------------------------------------------------------
12) Legs:
Before you hit 70:
Scaled Greaves of Patience
Binds when picked up
Legs Mail
513 Armor
+28 Agility
+24 Stamina
+13 Intellect
Yellow Socket
Red Socket
Blue Socket
Socket Bonus: +4 Dodge Rating
Durability 90 / 90
Requires Level 66
Equip: Increases attack power by 46.
Equip: Restores 4 mana per 5 sec.
Dropped by Captain Skarlok, second boss in Old Hillsbrad.
Then you hit 70:
Greaves of Desolation
Binds when picked up
Legs Mail
570 Armor
+24 Stamina
+33 Intellect
Durability 90 / 90
Requires Level 68
Equip: Improves hit rating by 12 (0.8%@70).
Equip: Improves critical strike rating by 22 (1.0%@70).
Equip: Increases attack power by 66.
Dropped by: Talon King Ikiss last boss in Sethekk Halls.
-------------------------------------------------------------------------------- ----------------------------------------------------------------
13) Feet:
Wild Stalker Boots
Binds when picked up
Feet Mail
448 Armor
+24 Stamina
+17 Intellect
Durability 60 / 60
Requires Level 70
Equip: Improves hit rating by 17 (1.1%@70).
Equip: Increases attack power by 64.
Dropped by Warchief Gargolmar first boss of Ramparts (Heroic Mode easy)
-------------------------------------------------------------------------------- ----------------------------------------------------------------
14) Fingers:
Ravenclaw Band
Binds when picked up
Unique
Finger
+20 Agility
+15 Stamina
Requires Level 68
Equip: Improves hit rating by 13 (0.8%@70).
Equip: Increases attack power by 30
Dropped by: Talon King Ikiss last boss in the Sethekk Halls.
Ring of the Shadow Deeps
Binds when picked up
Unique
Finger
+15 Stamina
Requires Level 70
Equip: Improves hit rating by 13 (0.8%@70).
Equip: Improves critical strike rating by 21 (1.0%@70).
Equip: Increases attack power by 24.
Dropped by: Ghaz'an second boss in the Underbog (Heroic Mode medium)
-------------------------------------------------------------------------------- ----------------------------------------------------------------
15) Trinkets
Core of Ar'kelos:
Use: Increases your melee and ranged attack power by 200. Effect lasts for 20 sec.
Equip: Increases attack power by 52.
Quest reward from Ar'kelos the Guardian (Netherstorm)
Hourglass of the Unraveller
Binds when picked up
Unique
Trinket
Requires Level 68
Equip: Improves critical strike rating by 32 (1.4%@70).
Equip: Chance on critical hit to increase your attack power by 300 for 10 secs.
Dropped by Temporus last boss in The Black Morass.
Enhancement enchants:
Head: Glyph of Ferocity:
Permanently adds 34 attack power and 16 hit rating to a head slot item. (Revered Cenarion Expedition)
Shoulders:
Inscription of the Blade: Permanently adds 13 critical strike rating to a shoulder slot item. (Scryer Honored)
Greater Inscription of the Blade: Permanently adds 15 critical strike rating and 20 attack power to a shoulder slot item. (Scryer Exalted)
Inscription of Vengeance: Permanently adds 26 attack power to a shoulder slot item. (Aldor Honored)
Greater Inscription of Vengeance: Permanently adds 30 attack power and 10 critical strike rating to a shoulder slot item. (Aldor Exalted)
Chest: Exceptional Stats (Enchanting)
Permanently enchant a piece of chest armor to add 6 to all stats.
Bracers: Brawn (Enchanting)
Permanently enchants bracers to increase Strength by 12.
Gloves: Major Strength (Enchanting)
Permanently enchant gloves to grant +15 Strength.
Legs:
Nethercobra Leg Armor: Permanently attach nethercobra armor onto pants to increase attack power by 50 and critical strike rating by 12. (Leatherworking)
Cobrahide Leg Armor: Permanently attach cobrahide armor onto pants to increase attack power by 40 and critical strike rating by 10. (Leatherworking
Boots:
Surefooted: Permanently enchant boots to increase snare and root resistance by 5% and increase hit rating by 10. (Enchanting)
Dexterity: Permanently enchant boots to increase Agility by 12.
Weapon:
Potency: Permanently enchant a Melee Weapon to add 20 Strength. (Enchanting)
Mongoose: Permanently enchant a Melee Weapon to occasionally increase Agility by 120 and attack speed slightly. (Enchanting)
Savagery (2h): Permanently enchant a Two Handed Melee Weapon to add 70 attack power. (Enchanting)
-------------------------------------------------------------------------------- ----------------------------------------------------------------
Guide to Elemental gear and talents.
You should also take a look here before reading the post:
http://forums.wow-europe.com/thread.html?topicId=286628887&sid=1
Thank you! Now Let's Go :)
A) Elemental oriented shaman is a pure caster class, he needs to strenghten his spell critical chance due to our elemental focus change, for mana sust. mana regen, and obviously his spell damage. A lot of guilds will be happy to have an Elemental shaman in their raids, due to their powerful caster-buff totems, strong offheals, and a big magical damage output.
A1) Pump your Critical Chance and Spell Damage
As well as the most powerful talent to keep up mana sustainability in a long fight is the clearcasting, we should try to keep it up by critting a lot, so Spell Crit sockets and gear is preferable.
A2) Don't forget the intellect, and +hit!
Intellect is also the stat who gives you +mana pool and critical chance, so boosting this stat is a must for any elemental shaman, +hit and mana regen for long fights helps you to avoid spell resist and damage spamming.
B) What weapons? slow? fast? medium? axe? dagger? maces?
As y ou are an elemental shaman, you should focus on getting a 1hand spell damage dagger / mace and of course a spelllcrit shield.
This will give a lot of armor which will also help you to survive if you draw aggro in a 5 man / 10 man istance, and a bit more of survivability in PvP
Refrain to use an held in off hand.
Later I will give you a link to the best weapons.
-------------------------------------------------------------------------------- ----------------------------------------------------------------
You may ask, WEHR I SHOUL PUT MY TALENT KK?
Let's start with some links!
1) One of the most used Pve Build (ELE - Resto)
http://www.wowhead.com/?talent=GE0uq00qAotZE0sz0x
This build turns you in a dps / offhealing class, As you can easily understand Elemental Shaman due to his +Spell Damage and Healing is also a really good Offhealer.
With this talent Specialization you will provide an extra buff, and a huge DPS output.
Why Totem of Wrath?
Also if it seems a bad 41 talent point, totem of wrath will provide an extra buff, as Shamans don't use frequenlty fire totems in 10 man and 5 man istances due to the possibility to break any form of crowd control, so 3% to crit and hit will make your Casters party really happy about having a shaman, as well as your Wrath of Air totem.
Elemental Precision? Nature Guidance?
In high level dungeons, monsters are waaaay a lot resistant to your spell due to their level, so it's really useful to have a +hit from your talents!
A Mage or Warlock will PAY to have an elemental shaman in party :)
Tidal Mastery?
Most of your attacks while raiding will be lightning spells, so a 5% more crit will help you to keep up the clearcasting.
Huge DPS, Fair Heals.
-------------------------------------------------------------------------------- ----------------------------------------------------------------
1) One of the best PVP INSTAGIB build (ELE - Resto)
http://www.wowhead.com/?talent=GEckVcMoVsxZxcbt0Lo
This build turns you in a Shotzor class, as you may understand from this build you will have the power of the instant Chain Lightning, which if lightning overload will follow, will give you a lot of fun in PvP.
With this talent Specialization you will provide a huge DPS output but absolutely no Mana Regen.
Avoid it for PvE.
Why Nature Swiftness?
Nature Swiftness in every PvP build is a must, as well as enhancement, also with elemental you can use a macro to fast heal up yourself, or PEW PEW istant chain on your opponent.
This macro could fit you:
/use <randomtrinket>
/stopcasting
/cast Nature Swiftness
/stopcasting
/cast Chain Lightning
Huge DPS, Fair Heals, Absolutely no Mana Regen.
-------------------------------------------------------------------------------- ----------------------------------------------------------------
GUIDE TO ELEMENTAL GEAR:
As I mentioned you need to pump your spell crit, spell damage +hit and intellect +mana regen so let's do a gear list from HEAD TO FEET!
1) Head
Before level 70:
Mask of Inner FIre
Binds when picked up
Head Mail
516 Armor
+30 Stamina
+33 Intellect
Durability 70 / 70
Requires Level 68
Equip: Improves spell critical strike rating by 22 (1.0%@70).
Equip: Increases damage and healing done by magical spells and effects by up to 37.
Dropped By: Chrono Lord Deja First boss in The Black Morass
I also recommend you:
High Warlord's Ringmail Headpiece
Binds when picked up
Head Mail
530 Armor
+33 Stamina
+21 Intellect
Meta Socket
Red Socket
Socket Bonus: +2 Resilience Rating
Durability 70 / 70
Classes: Shaman
Requires Level 70
Equip: Improves spell critical strike rating by 16 (0.7%@70).
Equip: Improves your resilience rating by 16 (0.4%@70).
Equip: Increases healing done by spells and effects by up to 44.
Then you hit 70:
Tidefury Helm
Binds when picked up
Head Mail
530 Armor
+31 Stamina
+26 Intellect
Yellow Socket
Meta Socket
Socket Bonus: +4 Intellect
Durability 70 / 70
Requires Level 70
Equip: Increases damage and healing done by magical spells and effects by up to 32.
Equip: Restores 6 mana per 5 sec.
Dropped by Warp Splinter, last boss of The Botanica.
-------------------------------------------------------------------------------- ----------------------------------------------------------------
2) Neck
Before level 70:
Brooch of Hightened Potential
Binds when picked up
Neck
+15 Stamina
+14 Intellect
Requires Level 68
Equip: Improves spell hit rating by 9 (0.7%@70).
Equip: Improves spell critical strike rating by 14 (0.6%@70).
Equip: Increases damage and healing done by magical spells and effects by up to 22.
Dropped By: Blackheart the Inciter second boss of The Shadow Labyrinth
Then you hit 70:
Warp Engineer's Prismatic Chain
Binds when picked up
Neck
+17 Stamina
+18 Intellect
Requires Level 70
Equip: Improves spell critical strike rating by 16.
Equip: Increases damage and healing done by magical spells and effects by up to 19.
-------------------------------------------------------------------------------- ----------------------------------------------------------------
3) Shoulders
Before you hit 70:
Lightning-Rod Pauldrons
Binds when picked up
Shoulder Mail
416 Armor
+18 Strength
+18 Stamina
+19 Intellect
Durability 70 / 70
Requires Level 64
Equip: Restores 5 mana per 5 sec.
Equip: Increases damage and healing done by magical spells and effects by up to 22.
Dropped by: Tavarok, second boss of mana tombs.
Then you hit 70:
Tidefury Shoulderguards
Binds when picked up
Shoulder Mail
489 Armor
+18 Stamina
+23 Intellect
Red Socket
Blue Socket
Socket Bonus: +4 Spell Damage
Durability 70 / 70
Requires Level 70
Equip: Increases damage and healing done by magical spells and effects by up to 19.
Equip: Restores 6 mana per 5 sec.
Dropped by: Warbringer O'mrogg last boss of Shattered Halls.
Grand Marshal's Mail Spaulders
Binds when picked up
Shoulder Mail
489 Armor
+33 Stamina
+13 Intellect
Red Socket
Yellow Socket
Socket Bonus: +3 Resilience Rating
Durability 70 / 70
Classes: Shaman
Requires Level 70
Equip: Improves spell critical strike rating by 12 (0.5%@70).
Equip: Improves your resilience rating by 12 (0.3%@70).
Equip: Restores 4 mana per 5 sec.
Equip: Increases damage and healing done by magical spells and effects by up to 15.
-------------------------------------------------------------------------------- -------------------------------------------------
4) Back
Before you hit 70:
Spore-Soaked Vaneer
Binds when picked up
Back
63 Armor
+15 Stamina
+15 Intellect
Requires Level 62
Equip: Improves spell critical strike rating by 11 (0.5%@70).
Equip: Increases damage and healing done by magical spells and effects by up to 19.
Dropped by: Quagmirran, last boss in The Slave Pens.
Then you hit 70:
Baba's Cloak of Arcanistry
Binds when picked up
Back
78 Armor
+15 Stamina
+15 Intellect
Requires Level 70
Equip: Improves spell critical strike rating by 14.
Equip: Increases damage and healing done by magical spells and effects by up to 22.
Dropped by Panthaleon the Calculator, last boss in The Mechanar.
-------------------------------------------------------------------------------- ----------------------------------------------------------------
4) Chest:
Worldfire Chestguard
Binds when picked up
Chest Mail
652 Armor
+33 Stamina
+32 Intellect
Durability 120 / 120
Requires Level 70
Equip: Improves spell critical strike rating by 22.
Equip: Increases damage and healing done by magical spells and effects by up to 40.
Dropped by: Dalilah the Doomsayer second boss of The Arcatraz.
Grand Marshal's Mail Armor
Binds when picked up
Chest Mail
652 Armor
+42 Stamina
+14 Intellect
Red Socket
Yellow Socket
Yellow Socket
Socket Bonus: +4 Spell Critical Strike Rating
Durability 120 / 120
Classes: Shaman
Requires Level 70
Equip: Improves spell critical strike rating by 18 (0.8%@70).
Equip: Improves your resilience rating by 18 (0.5%@70).
Equip: Restores 5 mana per 5 sec.
Equip: Increases damage and healing done by magical spells and effects by up to 16.
-------------------------------------------------------------------------------- ----------------------------------------------------------------
5) Wrist
World's End Bracers
Binds when picked up
Wrist Mail
285 Armor
+18 Stamina
+19 Intellect
Durability 40 / 40
Requires Level 70
Equip: Improves spell critical strike rating by 17.
Equip: Increases damage and healing done by magical spells and effects by up to 22.
Dropped By: Kel'Idan the Breaker last boss in Blood Furnace (Heroic Mode hard)
-------------------------------------------------------------------------------- ----------------------------------------------------------------
6) Main Hand:
Bleeding Hollow Warhammer
Binds when picked up
Main Hand Mace
47 - 151 Damage Speed 2.40
(41.4 damage per second)
+12 Stamina
+17 Intellect
Durability 90 / 90
Requires Level 70
Equip: Improves spell critical strike rating by 16 (0.7%@70).
Equip: Increases damage and healing done by magical spells and effects by up to 121.
Dropped By: Quagmirran last boss in the Slave Pens (Heroic Mode easy)
Runesong Dagger
Binds when picked up
Unique
Main Hand Dagger
27 - 90 Damage Speed 1.50
(39.4 damage per second)
+12 Stamina
+11 Intellect
Durability 65 / 65
Requires Level 68
Equip: Improves spell critical strike rating by 20 (0.9%@70).
Equip: Increases damage and healing done by magical spells and effects by up to 121
Dropped By: Warbringer O'mrogg second boss of Shattered Halls.
-------------------------------------------------------------------------------- ----------------------------------------------------------------
7) Shield:
Before you hit 70:
Draenei Honor Guard Shield
Binds when equipped
Off Hand Shield
3615 Armor
80 Block
+16 Intellect
Durability 100 / 100
Requires Level 68
Equip: Improves spell critical strike rating by 21.
Equip: Increases damage and healing done by magical spells and effects by up to 19.
BoE random drop so better spend some time scanning the auction house :p
When you hit 70:
Silvermoon Crest Shield
Binds when picked up
Off Hand Shield
3806 Armor
86 Block
+20 Intellect
Durability 100 / 100
Requires Level 70
Equip: Increases damage and healing done by magical spells and effects by up to 23.
Equip: Restores 5 mana per 5 sec.
Dropped by Murmur last boss in Shadow Labyrinth.
-------------------------------------------------------------------------------- ----------------------------------------------------------------
8) Hands:
Before you hit 70:
Thundercaller's Gauntlets
Binds when equipped
Hands Mail
377 Armor
+16 Stamina
+16 Intellect
Durability 40 / 40
Requires Level 67
Equip: Improves spell critical strike rating by 18.
Equip: Increases damage and healing done by magical spells and effects by up to 35.
BoE random drop so better spend some time scanning the auction house :p
When you hit 70:
Tidefury Gauntlets
Binds when picked up
Hands Mail
407 Armor
+22 Stamina
+26 Intellect
Durability 40 / 40
Requires Level 70
Equip: Increases damage and healing done by magical spells and effects by up to 29.
Equip: Restores 7 mana per 5 sec.
Dropped by Warlord Kalithresh last boss in the Steamvault.
-------------------------------------------------------------------------------- ----------------------------------------------------------------
9) Waist:
Before you hit 70:
Stormbreaker's Girdle
Binds when picked up
Unique
Waist Mail
321 Armor
+28 Stamina
+19 Intellect
Durability 40 / 40
Requires Level 66
Equip: Improves spell critical strike rating by 19 (0.9%@70).
Equip: Improves your resilience rating by 19 (0.5%@70).
You can buy it with few tokens at the Halaani quartermaster.
When you hit 70:
Girdle of Living Flame
Binds when picked up
Unique
Waist Mail
367 Armor
+15 Stamina
+17 Intellect
Yellow Socket
Blue Socket
Socket Bonus: +3 Spell Crit Rating
Durability 40 / 40
Requires Level 70
Equip: Improves spell hit rating by 16.
Equip: Increases damage and healing done by magical spells and effects by up to 29.
Dropped by Hungarfen fisrt boss in the Underbog (HEROIC MODE easy).
-------------------------------------------------------------------------------- ----------------------------------------------------------------
10) Feet:
Magma Plume Boots
Binds when picked up
Feet Mail
448 Armor
+24 Stamina
+26 Intellect
Durability 60 / 60
Requires Level 70
Equip: Improves spell hit rating by 14.
Equip: Increases damage and healing done by magical spells and effects by up to 29.
Dropped by Shirrak the dead watcher, first boss in auchenai crypts (HEROIC MODE easy)
11) Fingers:
Arcane Netherband
Binds when picked up
Unique
Finger
+18 Stamina
+18 Intellect
Requires Level 70
Equip: Increases damage and healing done by magical spells and effects by up to 21.
Equip: Increases your spell penetration by 15.
Dropped by: Thorngrin the Tender 4th boss in the Botanica.
Sparking Arcanite Ring
Binds when picked up
Unique
Finger
+13 Stamina
+14 Intellect
Requires Level 70
Equip: Improves spell hit rating by 10.
Equip: Improves spell critical strike rating by 14.
Equip: Increases damage and healing done by magical spells and effects by up to 22.
Dropped by: Epoch Hunter last boss in the black morass (HEROIC MODE hard).
Scintillating Coral Band
Binds when picked up
Unique
Finger
+14 Stamina
+15 Intellect
Requires Level 68
Equip: Improves spell critical strike rating by 17.
Equip: Increases damage and healing done by magical spells and effects by up to 21.